What makes undead 'undead'?
Only Spiritual and Mental Stats
Wraiths are (usually) elves who have been so spiritually damaged that they do not maintain a physical form.
Stats as form; No Physical, 1/2 Spiritual and Mental.
Spectres.
Only Physical and Spiritual stats
Powered by creators Spiritual points
Zombies
Zombies are people who's minds have been destroyed by evil magic. A Destruction+Fire spell is used on the victim until their mind is gone (ME as buffer, then Mental Injuries). Then an Energy+Binding is used to trap the victims life force to power the body. A Time rune should be added depending how long the master wishes to retain his servant.
They retain the strength
P M S Mv.
S 0 - Att.
E +2 - Def.
A -1 - Arm.
Plague Zombies
Plague zombies are created when a vicious plague destroys the mind of it's host and drives it's carcass onwards in search of a new host. The touch of a plague zombie causes the victim to be infected unless it can roll under it's PE on d10. Once any individual plague zombie has injured a victim it will leave in search of new hosts. Other plague zombies will continue to attack the victim until they have wounded it. Plague zombies will eventually die when the host decomposes too far to be of any use, though the corpse will remain infectious for some days afterwards.
P M S Mv.
S +1 - Att.
E +2 - Def.
A -1 - Arm.
Skeletons
Skeletons are simply animated corpses. Nothing remains of the original creature but it's physical form. Some fresh skeletons could easily be mistaken for zombies. This is not true - skeletons are nothing but objects animated in the same way as a magic broom or flying carpet. Weak in combat these minions serve as guards primarily for fear, and their ability to manipulate human ergonomics. Often equipped as human guards, they add d4 to their armour against slashing type weapons (swords, axes, etc.), and d8 against puncturing weapons (arrows, rapiers, etc.)
P M S Mv.
S 0 - - Att.
E 0 - - Def.
A 0 - - Arm. Worn (+d4 v. slash, +d8 v. puncture)
Ghouls
Wights
Liches
Vampires